This is the complete list of members for Game, including all inherited members.
| chooseKing() | Game | |
| closeBiddings(const Biddings bestBid) | Game | |
| computeScore(const string &name) const | Game | |
| dealCards() | Game | |
| endGame() | Game | |
| Game() | Game | |
| Game(int &numberPlayers, const bool automatic=false) | Game | |
| getBidding() const | Game | inline |
| getCardsPerPlayer() const | Game | inline |
| getCurrentTrick() const | Game | inline |
| getDefenders() const | Game | inline |
| getDog() const | Game | inline |
| getIndexBidder() const | Game | inline |
| getIndexNext() const | Game | inline |
| getIndexStarter() const | Game | inline |
| getIndexToBid() const | Game | inline |
| getKingCalled() const | Game | inline |
| getNumberPlayers() const | Game | inline |
| getPlayers() const | Game | inline |
| getPlayerWonCards(const shared_ptr< Player > player) const | Game | |
| getTakers() const | Game | inline |
| getTrick() | Game | |
| getUnknownTeam() const | Game | inline |
| isBotsOnly() const | Game | inline |
| isKingFound() const | Game | inline |
| newGame() | Game | |
| playCard(bool &kingJustFound) | Game | |
| printScores() const | Game | |
| sameTeam(const shared_ptr< Player > p1, const shared_ptr< Player > p2) const | Game | |
| setGame(int &numberPlayers, const bool automatic=false) | Game | |
| showDeck() const | Game | |
| showPlayersCards() const | Game | |
| shuffleDeck() | Game | |
| takeBiddings(const Biddings &bestBid) | Game | |
| takeDog() | Game | |
| updateIndexBidder() | Game | inline |
1.8.6