This is the complete list of members for Game, including all inherited members.
chooseKing() | Game | |
closeBiddings(const Biddings bestBid) | Game | |
computeScore(const string &name) const | Game | |
dealCards() | Game | |
endGame() | Game | |
Game() | Game | |
Game(int &numberPlayers, const bool automatic=false) | Game | |
getBidding() const | Game | inline |
getCardsPerPlayer() const | Game | inline |
getCurrentTrick() const | Game | inline |
getDefenders() const | Game | inline |
getDog() const | Game | inline |
getIndexBidder() const | Game | inline |
getIndexNext() const | Game | inline |
getIndexStarter() const | Game | inline |
getIndexToBid() const | Game | inline |
getKingCalled() const | Game | inline |
getNumberPlayers() const | Game | inline |
getPlayers() const | Game | inline |
getPlayerWonCards(const shared_ptr< Player > player) const | Game | |
getTakers() const | Game | inline |
getTrick() | Game | |
getUnknownTeam() const | Game | inline |
isBotsOnly() const | Game | inline |
isKingFound() const | Game | inline |
newGame() | Game | |
playCard(bool &kingJustFound) | Game | |
printScores() const | Game | |
sameTeam(const shared_ptr< Player > p1, const shared_ptr< Player > p2) const | Game | |
setGame(int &numberPlayers, const bool automatic=false) | Game | |
showDeck() const | Game | |
showPlayersCards() const | Game | |
shuffleDeck() | Game | |
takeBiddings(const Biddings &bestBid) | Game | |
takeDog() | Game | |
updateIndexBidder() | Game | inline |